[Minecraft] A Tutorial to Master the WorldEdit Mod! Zero Basics! A Must-Learn Course for Building Masters!
Di Yi Jun Tuan Lai En·5/18/2026
Method to Generate Mod Blocks Using WorldEdit
When using WorldEdit (WE) to handle non-vanilla blocks (such as blast-resistant stone from industrial mods), directly using the ID displayed in the item bar often fails. This is because the IDs of mod blocks viewed via F3+H are typically above 5000, while the ID range actually supported by WE is usually within 4000. Directly inputting a high ID command (e.g., //set 5678) will usually prompt that the block cannot be found.
Steps to Query the Actual ID of a Mod Block
The actual internal ID of a mod block is usually hidden within numbers below 4000. You can obtain and use these IDs through the following steps:
- Prepare a tool item: Choose a non-placeable item that has no special function and does not conflict with other mods, such as a feather, stick, iron ingot, or diamond.
- Grant query capability: Hold the item in your main hand and enter the command
/info. The system will then prompt that the item has been granted the capability. - Obtain the actual ID: With the item in hand, right-click the mod block you want to query. The actual internal ID of the block (e.g.,
368:11) will be displayed in the bottom left corner of the screen. - Execute the generation command: After obtaining the actual ID, use WorldEdit commands to generate the block in the selected area, for example:
//set 368:11.
Note: Due to different configurations in different mod environments, the ID number of the block may vary; it is recommended to base it on the actual queried value.